In areas where Shar’s cult is strong, wars of assassination against Selunites are common. It is common practice to engage in human (or other intelligent humanoid) sacrifice in the name of Shar and in accordance with her doctrine, followers must commit an act of cruelty once a tenday (week in FR). Many seasons had passed since the dark knight had last trod these grounds. Consorting with the faithful of good deities is a sin except in business dealings or to corrupt them from their beliefs. She is the evil counterpart to her twin sister Selûne, and presides over caverns, dark, dungeons, forgetfulness, loss, night, secrets, and the Underdark. She is worshiped by souls consumed with bitterness and loss, who seek to turn sorrow into vengeance and exact suffering in kind. Because most of her followers keep their devotion a secret, the religion has but one fixed holiday. The clergy of Shar is a secretive organization that pursues subversive tactics rather than direct confrontation with its rivals. Their massive three thousand-pound (1,360-kilogram) black and silver bodies are lit by continual magical flares, and they are between twelve and fifteen feet (366 and 457 centimeters) tall. Shar has seemingly not been referenced or heard of since the release story for the Animate Dead spell. Most feature at least one room bathed in deeper darkness, which is used in religious ceremonies and ritual killings. This redirect is within the scope of the Dungeons & Dragons WikiProject, a collaborative effort to improve the coverage of Dungeons & Dragons-related articles on Wikipedia.If you would like to participate, please visit the project page, or join the discussion, where you can join the project and find out how to help! Shar reflects the primal dark, the flawless void erased at the beginning of time by a distant, unconcerned over deity. For other uses, see. She is the evil counterpart to her twin sister Selûne , and presides over caverns , dark, dungeons , forgetfulness, loss, night, secrets, and the Underdark . The entire campaign has been punctuated by little investigations here and there into the other players. Counterpart to her twin Selûne, she presides over caverns, darkness, dungeons, forgetfulness, loss, night, secrets, and the Underdark. Shar, also known as Mistress of the Night, Nightsinger, Lady of Loss, or The Darkness, is a fictional deity in the Dungeons & Dragons Forgotten Realms campaign setting. I have answered your summons have I not?" Shar brooded for aeons, striking against her sister whenever she saw the opportunity until Ao forced her avatar to Toril during the Time of Troubles. Shar's agents work to murder Selune's avatars whenever possible. A tale that every child is told by their parents, every adult knows by heart. In the Forgotten Realms campaign setting of the Dungeons & Dragons fantasy role-playing game, the Weave is the source of both arcane and divine spellcasting . In addition to her clerics, Shar maintains an elite order of sorcerer monks who can tap Shar's Shadow Weave. Shar’s existence, paradoxically, is tied to the shrouded nothingness that existed prior to Ao’s act of creation. Listen to the audio pronunciation of Shar (Forgotten Realms) on pronouncekiwi. The Moon is called Selune and is the body of the deity. She is also very fond of secrets. Episode 60! However, the Moon is actually the body of an ancient deity which helped in the creation of worlds along with her sister Shar. ; Base-Breaking Character: Mystra.There are two schools of thought on her; those who believe that she is the Realms, and those that believe she is everything wrong with The Realms. "Aye, Priestess Zoha, direct my axe to the will of Shar. Her dominance over darkness and night makes her popular with the blind (especially those accidentally or intentionally blinded due to the actions of others), nocturnal or subterranean humanoids, and creatures who shun the light, including many types of goblinoids. She uses her mortal worshipers as pawns in a perverse game against everything that has been, is, and will be. Shar’s clergy revel in secrets. Once one is infected with a Nightbring that person fuses to being as one with the Nightbringer gaining the strength and beauty of Shar. It is forbidden to strive to better your lot in life or to plan ahead except when directly overseen by the faithful of the Dark Deity. Never follow hope or turn to promises of success. Shar is a Neutral Evil Greater Power whose symbol is a black disk with a deep purple border. Shar’s ceaseless battles against her bright sister have caused the creation and destruction of several deities throughout history. Though Selune strikes openly and forcefully against her twin at every opportunity, Shar prefers subversion, using her mortal worshipers to attack Selune’s clergy and those things Selune holds dear, rather than at the deity herself. Shar's secretive monastic order is referred to as the "Order of the Dark Moon". Take your favorite fandoms with you and never miss a beat. Better manage your group and your campaign, and have a better game. Shar, 'Mistress of the Night', 'Nightsinger', 'Lady of Loss', or 'The Darkness' is a fictional deity in the Dungeons & Dragons Forgotten Realms campaign setting. Shar is a goddess of darkness in the Underdark of the Forgotten Realms setting of Dungeons & Dragons. Shar’s clerics often multiclass as rogues, with her most debased and accomplished servitors becoming nightcloaks. Shar resides in shadow, nurturing secret hatreds, unnatural desires, and a lust for revenge. After Lord Ao created the universe, the swirling chaos coalesced to form twin deities: Selune, a being of light and creation, and Shar (shahr), a power of darkness and destruction. She lives on the Plane of Shadow (3E) or the Towers of Night … Several years later, Greenwood brought the setting to publication for the D&D game as a series of magazine articles, and … Shar was also the creator of the Shadow Weave, which was a counterpart and to foil the Weave, controlled by Mystryl and her successors, before both of the Weaves fell into ruin during the Spellplague. Patron of the Shadow Weave, a corrupting magical force based upon nothingness and mad secrets, the Mistress of the Night bolsters her impressive power with temptation and guile. Shar entstand kurz nach dem AO das Universum schuf, gemeinsam mit ihrer Zwillingsschwester Selûne aus dem wirbelnden Chaos der großen Dunkelheit aber ist anders als ihre Schwester immer noch der Inbegriff dieser vorzeitlichen Schwärze. This keeps the church fairly small, since many Sharrans die in these attacks or are put to death by local magistrates shortly afterward. Sometime later, a spell w… In this guise, her haunting purple eyes have coal black pupils that reflect the primeval void. However, it is made clear that even Lord Ao has his own master at the end of Waterdeep, the third book of The Avatar Series. And unlike most villains who want to do this kind of thing, she's had some success at it. Among her array of twisted powers is the ability to see everything that lay or happened in the dark. What do her followers do? Domain is not supported in Neverwinter Nights. They are spirits that infest hosting bodies, possessing them and using the bodies as puppets. Shar pronounced SHAHR, the Mistress of the Night, is the goddess of darkness, and the caverns of Faerun, as well as a neutral evil greater deity. At the moment, only the Human (or "Universal") pantheon is listed, but future updates to this site will include the Elven, Dark Elven, Dwarven, Gnomish, Halfling, and Orcish pantheons as well. Among her worshipers are the Shadovar (the citizens of Shade Enclave—a floating city which is home to the survivors of ancient Netheril who fled into the shadow plane before Karsus's folly). This could be coincidental. Start This redirect does not require a rating on the project's quality scale. And yet we see Shadowheart running around with Shar's holy symbol on her head, openly. Thank you for helping build the largest language community on the internet. ... Shar (SHAHR) is the goddess of darkness and the Shadow Weave. The Forgotten Realms is a Dungeons and Dragons campaign setting, and is the most popular, most played, and oldest setting among its siblings. Clerics of Shar pray for their spells at night. The CORE Forgotten Realms Campaign > Character Sheets > 3.5 GM Approved Character Sheets > Meer Lorien * AGM Shar * Moderators:GameMasterGond, GameMaster Tempus, GM Valkur, GM Shaundakul, GM Vecna, AGM Tempus, AGM Valkur, AGM Selune, GM Akadi. Among her array of twisted powers is the ability to see everything that lies or happens in the dark. She is worshiped by souls consumed with bitterness and loss, who seek to turn sorrow into vengeance and exact suffering in kind. She also wants to plunge the world into eternal darkness, and control all magic. Shar's realm was originally on the Plane of Shadow and was a tower that had no obvious entrances called the Tower of Loss. Share with: Link: Copy link. Sharn have large bodies shaped like teardrops with amorphous, hairless, and oily black flesh surrounded by a nimbus of purple light. Shar is not only blatantly evil, but she caused a cosmic-level disaster, 4th Edition the Spellplague. Shar, 'Mistress of the Night', 'Nightsinger', 'Lady of Loss', or 'The Darkness' is a fictional deity in the Dungeons & Dragons Forgotten Realms campaign setting. This article is about the fictional deity. Shar herself. Cultists work to overthrow governments, promote vengeance, organize cabals, and foment unrest through calumny and sedition. Since her earliest battles with Selune (which continue to this day), Shar has gained dominion over pain hidden but not forgotten, carefully nurtured bitterness, and quiet revenge for old slights. Still, she occasionally moves directly against minor enemies. We explore Shar the deity of darkness and Silvanus the god of wild nature! Is she an actual God of Evil, or is she a loving sister and/or lover who felt betrayed when Selûne and Chauntea went behind her back? Forgotten Realms is a campaign setting for the Dungeons & Dragons fantasy role-playing game. Originally a deity of wild places and animal life, Chauntea has grown with her world, changing and adapting to its many developments which over the millennia have taught her patience to the point of being, at times, ponderous. Shar’s symbol was a black disk with a deep purple border. Obsidian Portal allows you to create campaign websites for tabletop roleplaying games. Shar ist die Göttin der Dunkelheit und Zerstörung. Shar is the Goddess of Darkness, the Night, and Loss in the Forgotten Realms. She continues to grant spells to clerics in the name of Ibrandul, reveling in the deceit of the entire affair. Shar’s doctrine of vengeful nihilism appeals to those who have suffered great loss or betrayal. Who worships her? Hers is the divine spark that gave life to the natural world, the vibrant, caring spirit infused with the planet at the moment of its creation. The natural satellite of Forgotten Realms is very much like Moon on Earth with similar phases as Forgotten Realms are supposed to be based on Earth. Counterpart to her twin Selune, she presides over caverns, darkness, dungeons, forgetfulness, loss, night, secrets, and the Underdark. There is a pervasive belief that her clergy aids those who have been wronged or who have suffered a great loss. They tap into the Shadow Weave through their powers of sorcery. After Lord Ao created the universe, the swirling chaos coalesced to form twin deities: Selune, a being of light and creation, and Shar(shahr), a power of darkness and destruction. All regard her as a dark and vengeful deity, but many seek out her servants in times of grief or bereavement. Sharrans believe that all that matters is the freedom to live by one’s own dictates; the state exists to limit freedoms and is hence an inherently immoral institution that should be crushed. The Dark Moon, an elite order of sorcerer-monks, employ the power of the Shadow Weave to further the Dark Goddess’s agenda. Temples of Shar vary in description but usually double as a place of business or residence. Shar (Forgotten Realms) Shar (/ˈʃɑr/SHAHR), also known as Mistress of the Night, Nightsinger, Lady of Loss, or The Darkness, is a fictional deity in the Dungeons & Dragons Forgotten Realms campaign setting.She is the evil counterpart to her twin sister Selûne, and presides over caverns, dark, dungeons, forgetfulness, loss, night, secrets, and the Underdark. Lord Ao is the Overdeity of the Forgotten Realms. Chauntea loves the inhabi… Those clerics associated with the Cult of the Dragon often multiclass as wearers of purple. R.A. Salvatore was born in Massachusetts in 1959.He is the New York Times–bestselling author of more than forty novels, including the popular Forgotten Realms series, The Legend of Drizzt.His love affair with fantasy, and with literature in general, began during his sophomore year of college when he was given a copy of J.R.R. Faiths and Pantheons describes Shar's dogma as "vengeful nihilism." The following chart lists the more well-known deities of the Forgotten Realms, at the time at which the Baldur's Gate games take place. All three heads are connected to a single trunk. In The Grand History of the Realms (2007), Wizards moved the Forgotten Realms chronology up from the 1374-1375 timeframe of those final adventures to 1385. The dark is a time to act, not wait. Shar reflects the primal dark, the flawless void erased at the beginning of time by a distant, unconcerned over deity. They each have three huge, eyeless heads which each only consist of two nostrils and a large mouth with sharp fangs dripping saliva. Shars Symbol ist eine schwarze Scheibe mit purpurnem Rand. The Tale of how Toril was created. A terrible war brews between the two powerful deities. Shar may attempt to consume Mask as well, for she nurses a cold anger for his dominion over shadow. Her heart longs for a return to the calm of nonexistence, and she schemes from the shadows to tear down establishments, destroy order, and undermine all creation. Alignment: Neutral Evil Shar, theMistress of the Night, was the goddess of the night and sister to Selûne. Only females are selected as hosts for the Nightbringers. In order to gain admittance to the order, a priest of Shar has to have killed a priest of. IMC, the PCs like to keep things secret from one another. 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